Grapevine Star Entertainment Inc. GrapevineStar™ GSEConnect™ GrapevinePOP™ GStarSite™ SocialMediaAnalysts™ View Partial List of GrapevineStar™ Sites
Create a Social Network with SocialGo.com

Niche Trend News & Information Market™
GSEConnect.com, Niche News and Information Market : Games and Toys

Tag Report: ‘Licensing’

  • Event Alert – Virtual Goods Conference to Coincide with Toy, Game & Technology Summit

    “The Toy and Game industry has been intimately integrated with the casual games and virtual goods businesses. This integration will continue to increase dramatically”….says Jacob Miles, Chairman, GrapevineStar

  • MTV Networks Acquires Social Express, Forays Into Social Gaming

    “Social Games are at their infancy, the most popular social games will be the birthplace of new media’s next licensable character based intellectual properties”….says Jacob R Miles, Chairman of GrapevineStar

  • Licensing Trends – Lady Gaga Embraces Licensing

    Polaroid, Lady Gaga Team for Specialty Products
    Source: License! Global Weekly E-news
    PLR IP Holdings, owners of the Polaroid brand, have partnered with entertainer Lady Gaga for a specialty line of branded imaging products.
    Lady Gaga will serve as creative director for the specialty Polaroid imaging products, which will hit retailers in late 2010. Further details of the [...]

  • Korean Intellectual Property Market is Growing

    The Asian intellectual market is growing. China and Korea are placing considerable effort in building their home grown intellectual property industry. The global licensing industry is too big for these countries to ignore.

  • Michael Jackson is Alive and Well in the Media and Licensing

    The Michael Jackson Brand is Alive and Well. Licensees are rejoicing at the exposure.
    Just about everyone who ever met Michael Jackson will be on television tomorrow, as the anniversary of his death brings a blizzard of reports on either how it happened or what it has meant.
    Those who prefer to remember Jackson primarily for his [...]

  • Twilight Saga: New Moon, Barbie, Food Network & Scrabble are International Licensing Excellence Award Winners

    LIMA presented 16 International Licensing Excellence Awards recognizing the best and most successful licensed properties and products in seven categories: Art, Character/Toy, Corporate, Film/Television/Celebrity/Entertainment, Sports and Sports-Themed Entertainment, Promotion and Retailer. Nominations were solicited from across the licensing industry and winners chosen by a vote of the LIMA membership.

  • Intellectual Property Trends – Asia Content & Entertainment Industry Fair

    Asia Content & Entertainment Industry Fair 2010
    The greatest Culture Content Trade Market in Asia!!
    About Asia Content Entertainment (ACE) Fair
    ACE Fair is the global event for buying, selling, financing, licensing and distributing cultural Contents across all platforms. It provides one of the largest Cultural contents trade markets in Asia by offering excellent opportunities to showcase cultural [...]

  • Iconix Acquires United Media Licensing, Peanuts

    “Owning the Peanuts business moves Iconix well beyond fashion into a true global brand management entity with a wide variety of agreements that range from theme parks to media to financial institutions,” says Neil Cole, chairman and chief executive officer of Iconix Brand Group.

  • Trend Tracking – Key executives from Disney, LF USA, Hasbro, Mattel and Toys“R”Us will give their perspective on “The Future of Entertainment Licensing”

    LIMA Announces Heavyweight Lineup for Keynote Panel at Licensing International Expo 2010
    April 7, 2010 | Prepared by: LIMA
    (New York, NY) April 7, 2010 – Key executives from Disney, LF USA, Hasbro, Mattel and Toys“R”Us will give their perspective on “The Future of Entertainment Licensing” in a keynote panel that will kick off the Licensing International [...]

  • Hasbro Licensing revenue growth leads move into TV and Filmed entertainment

    Entertainment and Licensing segment net revenues were $155.0 million, an increase of $47.1 million or 44 percent, compared to $107.9 million in 2008. Revenue in the Entertainment and Licensing segment reflects growth in lifestyle licensing and digital gaming.

Grapevine Star Entertainment Inc.